What Constitutes a Good Deck For Turtling in Age of Empires 3

Turtling is an important strategy to use in the PC game- Stonemasons - This makes most of the building in
Age of Empires 3. To effectively use this strategy,the game go up faster, always good for a turtler.
you must have a good deck of cards. Here are some- 2 Organ Guns - Ships two organ guns to your town
cards you should have to make up a good deck.center. Organ guns are very good for repelling raids of
- Crates of 300 Food - In the beginning of manyinfantry.
games, you will definitely appreciate 300 extra food.- Fort - This ships a powerful fortress wagon that can
- Crates of 300 Wood - If you turtle, you will be buildingbe used to defend your colony.
lots of walls in the beginning, so you may like 300 extra- House of Braganca - This card makes all trade route
wood.improvements free. Good if you are near a trade
- Advanced Trading Post - Makes trading posts intoroute, as improvements are usually costly.
weak Outposts and makes them cost 100 wood less.- Donatarios - This card increases the build limit for
- Improved Buildings - Will make your buildings havetown centers by two, good for expansion.
40% more hit points, which could be the difference- 2 Covered Wagons - This card ships 2 covered
between having your town center destroyed andwagons to your town center, this card is good to send
winning the game.right after Donatarios.
- Advanced Mill - This will make mills cost 200 less- Advanced Hot Air Balloon - This card ships a
wood and have twice as many hit points, I find thatpermanent hot air balloon to your town center. Hot air
mills can be rather expensive early in the game.balloons are good for spying on your enemy, but
- Advanced Plantation - This card will make yourbecome useless if you research "Spies".
plantations cost 31% less wood and have twice as- Heavy Fortifications - This fully upgrades every
many hit points. I find that plantations are extremelybuilding except for one improvement on a fort, good if
expensive early on at 800 wood.you have been slacking off on improving you buildings.
- TEAM Improved Walls - This card makes you and- Castramentation - Same as "Fort".
your partners' walls 50% stronger; this is a very good- Factory - Ships a factory wagon to your town
card that could also mean the difference betweencenter. Factories are very useful because they can
victory and defeat.infinite amounts of any resource or heavy cannons.
- Frontier Defenses - Ships two outpost wagons to- Robber Barons - Same as "Factory".
your town center, good for defending that far offIf you can pull these cards into a single deck, you will
trading post or for defeating enemy raids.have a greater chance of success at employing the
- Advanced Arsenal - This gives you very goodturtling technique in Age of Empires 3.
improvements for your arsenal.